Difference between revisions of "DarkEnergy Spaceplane"

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#REDIRECT [[n72.75 videos]]
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{{Addon
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|1=[https://www.orbiter-forum.com/resources/darkenergy-spaceplane.5462/ DarkEnergy Spaceplane] at Orbiter-forum/resources
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|2=Max-Q
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|3=3.0b
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|4=Orbiter 2016
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}}
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'''DarkEnergy Spaceplane''' is a spacecraft add-on designed and built by Max-Q, version 3.0b was released 11 August 2022.
 +
 
 +
Details from the download page include:
 +
 
 +
==Dependencies==
 +
====Add-ons required====
 +
NOTE: In the forum thread Max-Q recommends that the required dependencies should be installed before installing DarkEnergy
 +
*[[D3D9Client Project|D3D9Client]]
 +
*Ion-4 Launch Vehicle
 +
*Ion-6 Launch Vehicle
 +
*Better ISS
 +
*OrbiterSound
 +
*LC39A SpaceX
 +
 
 +
====Add-ons recommended====
 +
*BurnTimeCalcMFD
 +
*BaseSyncMFD
 +
*Vessel Load MFD
 +
*IMFD or LTMFD
 +
 
 +
==Features==
 +
*Virtual cockpit with 6 MFDs, every visible control has a function and works
 +
*Realistically modeled systems
 +
*Complete flight manual (>100 pages), located at Doc/DarkEnergy/DarkEnergyMFD/DarkEnergyMFD.pdf
 +
*Launch escape capability at all times during flight
 +
*Event and mission timers
 +
*Flight manual accessible in-flight in the pilot's or copilot's armrest
 +
*G's are limited during second stage burn
 +
*Master Caution and Warning system
 +
*Includes in-flight failures
 +
*Glowing heat shield during reentry
 +
*Spacecraft include manned, cargo, and deep space versions
 +
*Expansion includes a solar panel that moves in accordance with solar flux, sun angle, etc., and high gain antenna
 +
 
 +
==Keyboard commands==
 +
*[[File:KeyK.gif]] = Open or close the Tunnel hatch
 +
*[[File:KeyCTRL.gif]] + [[File:KeyK.gif]] = Open or close the Docking hatch
 +
*[[File:KeyShift.gif]] + [[File:KeyK.gif]] = Open or close the Crew access hatch
 +
*[[File:KeyCTRL.gif]] + [[File:KeyA.gif]] = Dump tunnel air pressure to outside
 +
*[[File:KeyShift.gif]] + [[File:KeyA.gif]] = Repressurize tunnel
 +
*[[File:KeyC.gif]] = Set flight crew wearing pressure suits
 +
*[[File:KeyN.gif]] = Set number of crew on board
 +
*[[File:KeyL.gif]] = Set target orbit
 +
 
 +
==Documented keyboard commands available in DarkEnergy Expansion==
 +
*[[File:KeyK.gif]] = Open or close Tunnel hatch
 +
*[[File:KeyCTRL.gif]] + [[File:KeyK.gif]] = Open or close Docking hatch
 +
*[[File:KeyShift.gif]] + [[File:KeyK.gif]] = Open or close Crew access hatch
 +
*[[File:KeyCTRL.gif]] + [[File:KeyA.gif]] = Dump tunnel air pressure to outside
 +
*[[File:KeyShift.gif]] + [[File:KeyA.gif]] = Repressurize tunnel
 +
*[[File:KeyC.gif]] = Set flight crew wearing pressure suits
 +
*[[File:KeyP.gif]] = Partition walls stowed or deployed (only if the crew is not wearing pressure suits
 +
*[[File:KeyShift.gif]] + [[File:KeyP.gif]] = Install or remove lower panel cover
 +
*[[File:KeyN.gif]] = Set number of crew on board
 +
*[[File:KeyL.gif]] = Set target orbit
 +
 
 +
==Documented keyboard commands available in DarkEnergy Cargo==
 +
*[[File:KeyC.gif]] = Set Cargo mass
 +
*[[File:KeyCTRL.gif]] + [[File:KeyK.gif]] = Open or close the Docking hatch
 +
*[[File:KeyShift.gif]] + [[File:KeyK.gif]] = Open or close Crew access hatch
 +
*[[File:KeyL.gif]] = Set target orbit
 +
 
 +
DarkEnergy spacecraft comes equipped with a reentry autopilot, created by BrianJ
 +
 
 +
'''Max-Q adds the following credits for others who helped in designing this add-on:'''
 +
 
 +
*Code to calculate touchdown point stiffness & damping shared on OF by fred18
 +
*The main wing callbacks are modified from the Deltaglider
 +
*The parafoil callbacks are from the Falcon9 addon by BrianJ
 +
*Code to draw text on the MFD buttons is from the DM2 Crew Dragon addon by BrianJ
 +
*The code to run the G-meter is from the dragon2 addon by BrianJ
 +
*I found code to get the current system time on StackOverflow
 +
*The code to compress the nosewheel strut was adapted from some code shared by Dansteph
 +
*Code to move the docking ring is adapted from the DM2 Crew Dragon addon by BrianJ
 +
*The code to open the flight manual in-sim is from StackOverflow & OF
 +
*The code to calculate the heatshield glow & VC shake level for reentry level is from Orbiter core source code.
 +
*VC Viewpoint shake code is from NASSP
 +
*Custom cameras stuff in the cargo VC is based on GenericCamera from D3D9.
 +
*The meshes for the crew wearing pressure suits are from the Deltaglider. (CDR.msh, PLT.msh, MS1.msh, MS2.msh)
 +
*I found the carbon fiber texture on the internet (carbon_fiber.dds) from here: “https://blog.spoongraphics.co.uk/freebies/5-genuine-carbon-fiber-textures-for-photoshop”
 +
*The texture DarkEnergy_1.dds has components from two addons; SSU & SpaceX SuperHeavy by BrianJ
 +
*The texture DarkEnergy_2.dds also has components from two addons; Skylab B by 4throck & SpaceX SuperHeavy by BrianJ
 +
*Exhaust.dds is slightly adapted from NASSP
 +
*Four textures, MPS_Bell.dds, MPS_Bell_in.dds, SM_Base.dds, and SM_Enginemount.dds are adapted from the Jarvis HLV addon by FOI
 +
*MPS_Cover is from the Jarvis HLV addon by FOI
 +
*SM_Solar.dds is from Starlab in the Antares 3.0 addon by FOI
 +
*Three textures, SM_Connections.dds, SM_RCS_Nozzle.dds, and SM_RCS_Quad.dds are adapted from NASSP
 +
*SM_Hull.dds has components from NASSP
 +
*The textures CDR.dds, PLT.dds, MS1.dds, and MS2.dds are from the Deltaglider
 +
*The text on the instrument panel is from NASSP
 +
*Wheel.dds is from SSU
 +
*The copilot voice sound was generated with a text-to-speech program and edited in Audacity.
 +
*All other sounds licensed CC0 from Freesound.net and edited in Audacity
 +
 
 +
Software License: GPLv2
 +
Supported Orbiter version: 2016
 +
 
 +
==External links==
 +
*[https://www.orbiter-forum.com/resources/darkenergy-spaceplane.5462/ DarkEnergy Spaceplane] download page.
 +
*[https://www.orbiter-forum.com/threads/darkenergy-spaceplane.40630/ DarkEnergy Spaceplane 3.0b] Orbiter-forum discussion thread.
 +
 
 +
 
 +
[[Category:Articles]]
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[[Category:Add-ons]]
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[[Category:Spacecraft add-ons]]
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[[Category:Add-ons by Max-Q]]

Latest revision as of 12:22, 8 November 2022

Project home: DarkEnergy Spaceplane at Orbiter-forum/resources
Author: Max-Q
Current version: 3.0b
Compatibility: Orbiter 2016


DarkEnergy Spaceplane is a spacecraft add-on designed and built by Max-Q, version 3.0b was released 11 August 2022.

Details from the download page include:

Dependencies[edit]

Add-ons required[edit]

NOTE: In the forum thread Max-Q recommends that the required dependencies should be installed before installing DarkEnergy

  • D3D9Client
  • Ion-4 Launch Vehicle
  • Ion-6 Launch Vehicle
  • Better ISS
  • OrbiterSound
  • LC39A SpaceX

Add-ons recommended[edit]

  • BurnTimeCalcMFD
  • BaseSyncMFD
  • Vessel Load MFD
  • IMFD or LTMFD

Features[edit]

  • Virtual cockpit with 6 MFDs, every visible control has a function and works
  • Realistically modeled systems
  • Complete flight manual (>100 pages), located at Doc/DarkEnergy/DarkEnergyMFD/DarkEnergyMFD.pdf
  • Launch escape capability at all times during flight
  • Event and mission timers
  • Flight manual accessible in-flight in the pilot's or copilot's armrest
  • G's are limited during second stage burn
  • Master Caution and Warning system
  • Includes in-flight failures
  • Glowing heat shield during reentry
  • Spacecraft include manned, cargo, and deep space versions
  • Expansion includes a solar panel that moves in accordance with solar flux, sun angle, etc., and high gain antenna

Keyboard commands[edit]

  • KeyK.gif = Open or close the Tunnel hatch
  • KeyCTRL.gif + KeyK.gif = Open or close the Docking hatch
  • KeyShift.gif + KeyK.gif = Open or close the Crew access hatch
  • KeyCTRL.gif + KeyA.gif = Dump tunnel air pressure to outside
  • KeyShift.gif + KeyA.gif = Repressurize tunnel
  • KeyC.gif = Set flight crew wearing pressure suits
  • KeyN.gif = Set number of crew on board
  • KeyL.gif = Set target orbit

Documented keyboard commands available in DarkEnergy Expansion[edit]

  • KeyK.gif = Open or close Tunnel hatch
  • KeyCTRL.gif + KeyK.gif = Open or close Docking hatch
  • KeyShift.gif + KeyK.gif = Open or close Crew access hatch
  • KeyCTRL.gif + KeyA.gif = Dump tunnel air pressure to outside
  • KeyShift.gif + KeyA.gif = Repressurize tunnel
  • KeyC.gif = Set flight crew wearing pressure suits
  • KeyP.gif = Partition walls stowed or deployed (only if the crew is not wearing pressure suits
  • KeyShift.gif + KeyP.gif = Install or remove lower panel cover
  • KeyN.gif = Set number of crew on board
  • KeyL.gif = Set target orbit

Documented keyboard commands available in DarkEnergy Cargo[edit]

  • KeyC.gif = Set Cargo mass
  • KeyCTRL.gif + KeyK.gif = Open or close the Docking hatch
  • KeyShift.gif + KeyK.gif = Open or close Crew access hatch
  • KeyL.gif = Set target orbit

DarkEnergy spacecraft comes equipped with a reentry autopilot, created by BrianJ

Max-Q adds the following credits for others who helped in designing this add-on:

  • Code to calculate touchdown point stiffness & damping shared on OF by fred18
  • The main wing callbacks are modified from the Deltaglider
  • The parafoil callbacks are from the Falcon9 addon by BrianJ
  • Code to draw text on the MFD buttons is from the DM2 Crew Dragon addon by BrianJ
  • The code to run the G-meter is from the dragon2 addon by BrianJ
  • I found code to get the current system time on StackOverflow
  • The code to compress the nosewheel strut was adapted from some code shared by Dansteph
  • Code to move the docking ring is adapted from the DM2 Crew Dragon addon by BrianJ
  • The code to open the flight manual in-sim is from StackOverflow & OF
  • The code to calculate the heatshield glow & VC shake level for reentry level is from Orbiter core source code.
  • VC Viewpoint shake code is from NASSP
  • Custom cameras stuff in the cargo VC is based on GenericCamera from D3D9.
  • The meshes for the crew wearing pressure suits are from the Deltaglider. (CDR.msh, PLT.msh, MS1.msh, MS2.msh)
  • I found the carbon fiber texture on the internet (carbon_fiber.dds) from here: “https://blog.spoongraphics.co.uk/freebies/5-genuine-carbon-fiber-textures-for-photoshop”
  • The texture DarkEnergy_1.dds has components from two addons; SSU & SpaceX SuperHeavy by BrianJ
  • The texture DarkEnergy_2.dds also has components from two addons; Skylab B by 4throck & SpaceX SuperHeavy by BrianJ
  • Exhaust.dds is slightly adapted from NASSP
  • Four textures, MPS_Bell.dds, MPS_Bell_in.dds, SM_Base.dds, and SM_Enginemount.dds are adapted from the Jarvis HLV addon by FOI
  • MPS_Cover is from the Jarvis HLV addon by FOI
  • SM_Solar.dds is from Starlab in the Antares 3.0 addon by FOI
  • Three textures, SM_Connections.dds, SM_RCS_Nozzle.dds, and SM_RCS_Quad.dds are adapted from NASSP
  • SM_Hull.dds has components from NASSP
  • The textures CDR.dds, PLT.dds, MS1.dds, and MS2.dds are from the Deltaglider
  • The text on the instrument panel is from NASSP
  • Wheel.dds is from SSU
  • The copilot voice sound was generated with a text-to-speech program and edited in Audacity.
  • All other sounds licensed CC0 from Freesound.net and edited in Audacity

Software License: GPLv2 Supported Orbiter version: 2016

External links[edit]