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The class VESSEL is the base class for all spacecraft in orbiter. It does not contain any callbacks, but all API calls needed to modify the physical behaviour of a vessel.

Function summary[edit]

Visual manipulation functions in VESSEL


AddAnimationComponent - AddMesh - ClearMeshes - CreateAnimation - DelAnimationComponent - GetMesh - MeshgroupTransform - RecordEvent - RegisterAnimation - SetAnimation - SetExhaustScales - SetMeshVisibilityMode - SetReentryTexture - UnregisterAnimation

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