Difference between revisions of "OGLAClient"

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==Status==
 
==Status==
Periodically developed. Been declared playable by some users and good enough for a sudden Orbiter release, if you have Nvidia GPU.
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Periodically developed. Been declared playable by some users and good enough for a sudden [[Orbiter|Orbiter]] release, if you have Nvidia GPU.
  
Latest development version is 090322, available at OF.
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Latest development version is 110130, available at OF.
 
 
'''Currently working on:'''
 
* Solving ATI red devil bug
 
* Better atmosphere
 
* Cleaning up shadows and reflections
 
* Real rings rendering
 
* Multilight improvements
 
 
 
'''Currently thinking on:'''
 
* Better terrain
 
* Memory and LOD fine-tuning
 
* Getting the rings real-looking
 
* Dynamic textures
 
* Multilight config framework
 
* More natural reflections
 
 
 
'''What is done:'''
 
* Quite a lot
 
* Navigable universe
 
* Vessel mesh rendering sans animations
 
* Planet rendering Lv 0-14
 
* Surface base rendering and culling
 
* Planetary meshes, mostly complete
 
* Terrain and atmospheric shade
 
* Basic rings
 
* Beyound Orbiter - stars
 
* Panels, glass cockpit
 
* Vessel animations
 
 
 
==Known bugs/issues (090322)==
 
* ATI GPU's red devil bug
 
* Either slow or imprecise shadows
 
* Few MFD's supported
 
* Fonts look bad
 
  
 
==Links==
 
==Links==
 
[http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread]
 
[http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread]
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[[Category: Articles]]
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{{Stub}}

Latest revision as of 03:50, 15 October 2022

Project home: http://orbides.1gb.ru
Author: Artyom "Artlav" Litvinovich
Current version: Unknown
Compatibility: Unknown


Banner
Terrain and atmosphere
OGLAClient: Over the Lv11 Earth
Inside Saturn's ring
OGLAClient: Over the terrain
NASSP Apollo on the Moon
Lunar ambient
The sun and the Earth

OGLAClient is an OpenGL Orbiter Visualization Project Graphic client

Status[edit]

Periodically developed. Been declared playable by some users and good enough for a sudden Orbiter release, if you have Nvidia GPU.

Latest development version is 110130, available at OF.

Links[edit]

Current development thread

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