Difference between revisions of "Shipedit"
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After executing a transformation, the [[Texture|texture]] entries in the mesh get lost. Open the new saved mesh in notepad, and add the texture names again to solve this. | After executing a transformation, the [[Texture|texture]] entries in the mesh get lost. Open the new saved mesh in notepad, and add the texture names again to solve this. | ||
+ | [[Category: Articles]] | ||
[[Category:Orbiter 3D model]] | [[Category:Orbiter 3D model]] | ||
[[Category:Orbiter SDK]] | [[Category:Orbiter SDK]] | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Tools]] | [[Category:Tools]] |
Latest revision as of 13:17, 15 October 2022
Shipedit allows you to transform a mesh, or get informations about a mesh. Shipedit comes with the SDK distribution of Orbiter.
Features[edit]
Transformations:
- Translate
- Rotate
- Mirror
- Scale
Calculations:
Known Issues[edit]
After executing a transformation, the texture entries in the mesh get lost. Open the new saved mesh in notepad, and add the texture names again to solve this.