Difference between revisions of "Shipedit"

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zelc4tcachil
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'''Shipedit''' allows you to transform a [[Mesh|mesh]], or get informations about a mesh. Shipedit comes with the [[Orbiter SDK|SDK]] distribution of [[Orbiter]].
===Description===
 
Shipedit allows you to transform a mesh, or get informations about a mesh. Shipedit comes with the SDK distribution of Orbiter.
 
  
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==Features==
 
Transformations:
 
Transformations:
 
* Translate
 
* Translate
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Calculations:
 
Calculations:
* Volume
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* [[Volume]]
* Center of mass
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* [[Center of mass]]
* Cross sections
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* [[Cross sections]]
* Inertia tensor
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* [[Inertia tensor]]
  
===Known Issues===
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==Known Issues==
After executing a transformation, the texture entries in the mesh get lost. Open the new saved mesh in notepad, and add the texure names again to solve this.
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After executing a transformation, the [[Texture|texture]] entries in the mesh get lost. Open the new saved mesh in notepad, and add the texture names again to solve this.
  
[[Category:Orbiter 3D model]]  
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[[Category: Articles]]
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[[Category:Orbiter 3D model]]
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[[Category:Orbiter SDK]]  
 
[[Category:Glossary]]  
 
[[Category:Glossary]]  
 
[[Category:Tools]]
 
[[Category:Tools]]

Latest revision as of 13:17, 15 October 2022

Shipedit allows you to transform a mesh, or get informations about a mesh. Shipedit comes with the SDK distribution of Orbiter.

Features[edit]

Transformations:

  • Translate
  • Rotate
  • Mirror
  • Scale

Calculations:

Known Issues[edit]

After executing a transformation, the texture entries in the mesh get lost. Open the new saved mesh in notepad, and add the texture names again to solve this.