Difference between revisions of "Interfacing to Orbiter"

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===Keypresses===
 
===Keypresses===
 
* [[Generating key presses]] through switches
 
* [[Generating key presses]] through switches
* [http://www.hagstromelectronics.com/products/modules.html Hagstrom Electronics] keyboard encoders
+
* The [http://groovygamegear.com/webstore/index.php?main_page=index&cPath=76_80 GP-Wiz] line of joystick button controllers along with Joy2Key.
* The [http://groovygamegear.com/webstore/index.php?main_page=index&cPath=76_80 KeyWiz] line of controllers are very simple, allowing one-to-one mapping of a '''Momentary Contact''' switch to a keypress. It is basically a replacement for your computer keyboard, although the "Max" version allows you to switch between the KeyWiz and a keyboard via an on-board toggle switch. Its strength is its low price compared to other keyboard encoders. Its downside is that to do a CTRL-<key> or ALT-<key> combination requires wiring the switch to two inputs (one for each key held down).
 
 
* Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
 
* Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
 
*:Script to display [[Four MFDs on a 22 inch Monitor]]
 
*:Script to display [[Four MFDs on a 22 inch Monitor]]

Revision as of 00:38, 2 December 2008

Ways to get information in and out of Orbiter

Joysticks/Game Controllers

Keypresses

Switch Interfacing

I/O interface solutions - These will require a software interface to Orbiter.

Communicating with Orbiter