OrbiterWiki:Random add-on

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Random add-ons displayed on the Main Page are selected from the following list. Every addon in the list has an equal chance of appearing on the Main Page. Feel free to add more - just edit this list!

Note that you must be a registered user to edit this list.

List

These are all the add-ons which have a precis and can appear on the Main Page. The add-ons are listed alphabetically.

Ariane 5 promo screenshot

The Ariane 5 addon for Orbiter simulates three modern variants of the Ariane 5 launcher of the European Space Agency. This includes the A5 G (Generic), the A5 ECA (enhanced with cryogenic second stage), and the hybrid A5 ATV (used to launch the European ATV ISS resupply craft). Using Thomas Ruth's beautiful meshes and the CVE-lite programming library, the Ariane 5 is the flagship of the CCCP team's CVEL vessel fleet. (More...)


Building a payload hierarchy with CVEL/GPDS

CVE-lite (abridged Common Vessel Extensions) is a programming library to aid developers of add-on vessels for Orbiter. It extends the native Orbiter VESSEL class with additional functionality for multiple payloads, enhanced mesh handling or scenario-file based multistage support. It implements the Generic Payload Description System (GPDS) to allow the end user to express via simple lines in the scenario file any payload and, if using another CVEL vessel, any additional upper stages. (More...)


Delta Glider III

The DeltaGliderIII was a vessel addon designed for Orbiter by Dansteph. It featured highly realistic and fully functional cockpit instruments, included flight instruments along with controls for the life support system, electrical systems, and fuel systems. The DeltaGliderIII simulated a live crew which could be killed by incorrect cabin pressure, temperature or CO2 level. Unlike most vessels in Orbiter at the time, the DeltaGliderIII was able to simulate damage due to overloads such as extreme G-forces or reentry temperature, damaging or destroying the vessel. Crew onboard a DeltaGliderIII were able to perform Extra-Vehicular Activities, also a first for Orbiter vessels at the time. (More...)


OMB opening screen

OMB was a MFD designed for Orbiter which was capable of a rudimentary simulation of human physiological reactions to external agents common in space travel. It featured a highly realistic and a fully functional input selection, which includes not only a sophisticated human tolerance estimator but also controls the level of effect of each different hazard. OMB assumed a live crew of one who can die if pressures of solitary flight become unacceptable and cause a directional error. Unlike most addons in Orbiter at the time, OMB concentrated on failures in response to human choices limiting a vessel's ability to function. Released in 2003, OMB was one of the very first realism-enhancement addons for Orbiter. (More...)


NASSP 7.0 CSM in Earth Orbit

Project Apollo for Orbiter (aka NASSP) simulates the Apollo missions to Earth orbit and the Moon, and is slowly expanding to simulate planned post-Apollo missions that never flew. The latest beta version features a near-full implementation of the control panels in the Command Module and Lunar Module, and an increasingly accurate simulation of the internal systems (e.g. electrical distribution, fuel cells). Also in the latest beta is support for the Virtual AGC software, which allows you to run precisely the same on-board guidance software as used by the real Apollo Guidance Computer. (More...)


SpaceShuttleDeluxeCover.png

Space Shuttle Deluxe was an Orbiter addon based on the code and model of the stock Atlantis which came with Orbiter 060929. The goal of the project was to fill in the virtual cockpit with active controls, and to make as detailed and accurate a flight model as possible... (More...)


WindowTack screenshot

WindowTack saves and restores the positions of various Orbiter windows. Every time you move a window, WindowTack saves its position. Next time you open it, WindowTack will move the window to its last saved position. (More...)


WindowTack screenshot

The XR2 Ravenstar is a high-performance spacecraft created for Orbiter by the Altea Aerospace team. The XR2's concept, mesh, and sound effects were the work of Steve "Coolhand" Tyler. Coding work to add multiple subsystems, failure modes and UMMU support was done by Douglas Beachy, as with the other vessels in the XR series. The initial 1.0 release came on October 8, 2008, the most recent being 1.50 on May 13, 2012. (More...)

WindowTack screenshot

The XR-5 Vanguard is a high-performance Spacecraft created for Orbiter by the Altea Aerospace team. The XR5's mesh was designed by Russel Hicks, texturing work done by PennyBlack, and payloads designed by Carmen A & Tom Fisher. Coding work to add multiple subsystems, failure modes, UMMU support, and Payload Management was done by Douglas Beachy, as with other vessels in the XR series. The initial 1.0c release came on April 20, 2008, and the most recent release was 1.8 on May 13, 2012. (More...)

Example

Below is an example of a random add-on generated by the list:


WindowTack screenshot

The XR2 Ravenstar is a high-performance spacecraft created for Orbiter by the Altea Aerospace team. The XR2's concept, mesh, and sound effects were the work of Steve "Coolhand" Tyler. Coding work to add multiple subsystems, failure modes and UMMU support was done by Douglas Beachy, as with the other vessels in the XR series. The initial 1.0 release came on October 8, 2008, the most recent being 1.50 on May 13, 2012. (More...)