Difference between revisions of "XR-2 Ravenstar/precis"

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{{PrecisImage|img=XR2 Atmospheric flight thumb.jpg|border=#999|desc=WindowTack screenshot}}
 
{{PrecisImage|img=XR2 Atmospheric flight thumb.jpg|border=#999|desc=WindowTack screenshot}}
The '''XR2 Ravenstar''' is a high-performance spacecraft created for [[Orbiter]] by the Altea Aerospace team. The XR2's concept, mesh, and sound effects were the work of Steve "Coolhand" Tyler. Coding work to add multiple subsystems, failure modes and UMMU support was done by Douglas Beachy, as with the other vessels in the XR series. The initial 1.0 release came on October 8, 2008, the most recent being 1.50 on May 13, 2012. '''[[XR-2 Ravenstar|(More...)]]'''
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The '''XR2 Ravenstar''' is a high-performance spacecraft created for [[Orbiter]] by the Altea Aerospace team. The XR2's concept, mesh, and sound effects were the work of Steve "Coolhand" Tyler. Coding work to add multiple subsystems, failure modes and UMMU support was done by Douglas Beachy, as with the other vessels in the XR series. The initial 1.0 release came on October 8, 2008, the most recent being 1.10 on February 20, 2018. '''[[XR-2 Ravenstar|(More...)]]'''

Revision as of 06:22, 28 February 2019

WindowTack screenshot

The XR2 Ravenstar is a high-performance spacecraft created for Orbiter by the Altea Aerospace team. The XR2's concept, mesh, and sound effects were the work of Steve "Coolhand" Tyler. Coding work to add multiple subsystems, failure modes and UMMU support was done by Douglas Beachy, as with the other vessels in the XR series. The initial 1.0 release came on October 8, 2008, the most recent being 1.10 on February 20, 2018. (More...)