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  • All articles related to [[Callback function|callback functions]] used by orbiter or addons.
    3 members (0 subcategories, 0 files) - 17:25, 4 March 2006
  • ...s called by [[Orbiter]] if the vessel has registered animations, using the function [[VESSEL::RegisterAnimation|RegisterAnimation]], and the vessels visual is
    484 bytes (60 words) - 12:06, 16 October 2022
  • ...es the settings of the [[Configuration file|configuration file]]. Use this function for creating the physical properties of a [[Vessel|vessel]]. [[Category:Callback functions]]
    1 KB (154 words) - 12:08, 16 October 2022
  • Callback function to read the current vessel state from a scenario file. [[Category:Callback functions]]
    932 bytes (98 words) - 12:07, 16 October 2022
  • !style="background:#ccccff" align="center"|[[Callback function|Callback functions]] in [[VESSEL2]]<p align="right"><small class="editlink noprint p
    2 KB (150 words) - 11:17, 29 September 2021
  • * After that, Orbiter calls the callback function [[ovcInit]], requesting the DLL to create a new [[VESSEL2]] object ...ives the current section of the scenario file to the vessel by calling the callback [[VESSEL2::clbkLoadStateEx]].
    1 KB (207 words) - 12:15, 16 October 2022
  • ...of VESSEL2 for using the default HUD drawing. For keeping the code in the function understandable, i recommend delegating the actual drawing into other member The callback uses three parameters:
    5 KB (769 words) - 11:21, 14 October 2022
  • ** New plugin [[callback]]: [[opcPause]] * API: new function which uses a AirfoilCoeffFuncEx callback function that contains additional parameters (VESSEL instance and user-defined point
    26 KB (3,985 words) - 03:07, 14 October 2022