OGLAClient
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Project home: http://orbides.1gb.ru |
OGLAClient is an OpenGL Orbiter Visualization Project Graphic client
Status
Mostly stalled due to GDI issues, with only minor updates and bringing in default Orbiter renderer features
Currently working on:
- Solution to GDI issues.
- Real rings rendering
- Animation support
- Cleaning up shadows and reflections
- Memory and LOD fine-tuning
Currently thinking on:
- Solution to GDI issues.
- Shaders and their usage limits
- Getting the rings real-looking
- Panels and dynamic textures
- Multilight config framework
- More natural reflections
What is done:
- Quite a lot
- Navigable universe
- Vessel mesh rendering sans animations
- Planet rendering Lv 0-11
- Surface base rendering and culling
- Planetary meshes, mostly complete
- Basic rings
- Beyound Orbiter - stars