Difference between revisions of "DeltaGliderIII"

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'''DeltaGliderIII''' is a succesful attempt by [[Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]]
+
'''DeltaGliderIII''' is a succesful attempt by [[DanSteph|Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]]
  
 
== Features and capabilities ==
 
== Features and capabilities ==
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The DeltaGliderIII  has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features:
 
The DeltaGliderIII  has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features:
 
* realistic [[crew support]]:
 
* realistic [[crew support]]:
** a living crew that realistically reacts to the flight conditions; [[G]], [[temperature]], cabin [[O2]] level etc.
+
** a living crew that realistically reacts to the flight conditions; [[G]], temperature, cabin [[O2]] level etc.
 
** you can actually kill the crew if you vent-off the [[atmosphere]] of the craft
 
** you can actually kill the crew if you vent-off the [[atmosphere]] of the craft
 
** [[life support]] and alerts
 
** [[life support]] and alerts
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* improved [[cockpit]]:
 
* improved [[cockpit]]:
 
** realistic [[panel|panels]] with many user friendly and rather intuitive features
 
** realistic [[panel|panels]] with many user friendly and rather intuitive features
** 40 integrated sounds; button, [[panel]], systems, pilot's heart beat, [[afterburner]], warnings, animation etc. etc.
+
** 40 integrated sounds; button, panel, systems, pilot's heart beat, [[afterburner]], warnings, animation etc. etc.
 
** onboard flight computer with many displays and [[autopilot|autopilots]] and ability to load user-defined programs
 
** onboard flight computer with many displays and [[autopilot|autopilots]] and ability to load user-defined programs
** a complete [[panel]] in three part with many systems; life, apu, engine etc.
+
** a complete panel in three part with many systems; life, apu, engine etc.
 
** an [[autopilot]] that will help you during [[ascent]], [[re-entry]], [[landing]] etc.
 
** an [[autopilot]] that will help you during [[ascent]], [[re-entry]], [[landing]] etc.
** [[MMU]] also has [[panel]] and sound
+
** [[MMU]] also has panel and sound
 
** a new Check-list [[MFD]]
 
** a new Check-list [[MFD]]
 
** realistic [[refueling]] that requires pilot's attention
 
** realistic [[refueling]] that requires pilot's attention
* improved [[physics]]:
+
* improved physics:
 
** crew can [[EVA]] and re-enter the ship
 
** crew can [[EVA]] and re-enter the ship
** crew can be exchanged between two [[DeltaGliderIII]] ([[rescue mission]] available)
+
** crew can be exchanged between two DeltaGliderIII's ([[rescue mission]] available)
 
** a ship reacts to [[flight conditions]] (no more unrealistic re-entry or landing)
 
** a ship reacts to [[flight conditions]] (no more unrealistic re-entry or landing)
 
* improved visuals:
 
* improved visuals:
** new animations (deploy the [[ae35]] [[antenna]], see the [[air intake]] opening, open the [[canopy]])
+
** new animations (deploy the [[ae35]] antenna, see the [[air intake]] opening, open the [[canopy]])
** reworked [[DeltaGlider]] mesh that reflects the correct number of [[crew]] inside
+
** reworked Delta-glider mesh that reflects the correct number of [[crew]] inside
 
** new hi-res 1024x1024 [[textures]] with many [[skin|skins]] available
 
** new hi-res 1024x1024 [[textures]] with many [[skin|skins]] available
 
** can have many ships with different skins in one [[scenario]]
 
** can have many ships with different skins in one [[scenario]]
** 3 hi-res [[skin|skins]] included with the base package
+
** 3 hi-res skins included with the base package
 
** [[strobe light]]  
 
** [[strobe light]]  
 
** engine smoke, ventil smoke, crash smoke, [[fuel dump]] smoke, dope smoke etc.
 
** engine smoke, ventil smoke, crash smoke, [[fuel dump]] smoke, dope smoke etc.
 
* improved configuration support:
 
* improved configuration support:
** a config program that will help you set the [[skin]], [[crew]], [[payload]], [[power]], [[fuel]], [[life reserve]] etc etc.
+
** a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc.
 
** custom installer, no known install problems
 
** custom installer, no known install problems
  
 
== History and evolution ==
 
== History and evolution ==
[[DeltaGliderIII]] was a natural progression from the [[DeltaGliderII]] developed by the same [[Dan Steph|author]]. The first official version of the [[DeltaGliderIII]] was released on [[19 July 2004]].
+
DeltaGliderIII is a natural progression from the [[DeltaGliderII]] developed by the same [[DanSteph|author]]. The first official version of the DeltaGliderIII was released on [[19 July 2004]].
  
 
== External links ==
 
== External links ==

Revision as of 11:21, 29 July 2006

DeltaGliderIII
DeltaGliderIII-Scrshot1.jpg
DeltaGliderIII in low Earth orbit
Description
Role Glider
Full name DeltaGliderIII
Crew 1
Passengers 4
First flight date unknown
Entered service date unknown
Manufacturer unknown
Dimensions
Length 17.76 m
Height - m
Wingspan 17.86 m
Wing area - m2
Masses
Empty 12,000 kg
Fuel 11,400 kg
RCS fuel 600 kg
Max. take-off 24,000 kg
Inertia PMI 15.5 / 22.1 / 7.7 m2
Performance
Max. delta-v 1,800 m/s
Max. accel 38 m/s2
Stall CL 1.0
Stall AOA 20°

DeltaGliderIII is a succesful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII

Features and capabilities

The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:

  • realistic crew support:
    • a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
    • you can actually kill the crew if you vent-off the atmosphere of the craft
    • life support and alerts
    • you can actually hear your astronauts breathe as you travel between spaceships.
  • improved cockpit:
    • realistic panels with many user friendly and rather intuitive features
    • 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
    • onboard flight computer with many displays and autopilots and ability to load user-defined programs
    • a complete panel in three part with many systems; life, apu, engine etc.
    • an autopilot that will help you during ascent, re-entry, landing etc.
    • MMU also has panel and sound
    • a new Check-list MFD
    • realistic refueling that requires pilot's attention
  • improved physics:
    • crew can EVA and re-enter the ship
    • crew can be exchanged between two DeltaGliderIII's (rescue mission available)
    • a ship reacts to flight conditions (no more unrealistic re-entry or landing)
  • improved visuals:
    • new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
    • reworked Delta-glider mesh that reflects the correct number of crew inside
    • new hi-res 1024x1024 textures with many skins available
    • can have many ships with different skins in one scenario
    • 3 hi-res skins included with the base package
    • strobe light
    • engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
  • improved configuration support:
    • a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc.
    • custom installer, no known install problems

History and evolution

DeltaGliderIII is a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004.

External links