Difference between revisions of "DeltaGliderIII"

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(copied from Wikipedia DeltaGliderIII)
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{{Addon|
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From Wikipedia, the free encyclopedia.
1=[http://orbiter.dansteph.com/index.php?disp=dgIII DeltaGliderIII]|
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2=[http://orbiter.dansteph.com/index.php DanSteph]
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{{Infobox Vessel|name=DeltaGliderIII
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|pic1_file=Orbiter-sim-Deltaglider-002.jpg
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|pic1_text=DeltaGliderIII in [[Low Earth Orbit]]
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|pic2_file=Orbiter-sim-Deltaglider-002.jpg
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|pic2_text=DeltaGliderIII in [[Low Earth Orbit]]
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|full_name=DeltaGliderIII
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|role=Glider
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|crew=1
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|passengers=4
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|first_flight_date=date unknown
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|service_date=date unknown
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|manufacturer=unknown
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|length=17.76 m
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|height=- m
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|width_template=Wingspan
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|width=17.86 m
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|wing_area= - m<sup>2</sup>
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|empty_mass=12,000 kg
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|fuel_mass=11,400 kg
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|rcs_fuel_mass=600 kg
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|max_takeoff_mass=24,000 kg
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|inertia_pmi=15.5 / 22.1 / 7.7 m<sup>2</sup>
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|main_engine_template=Engine
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|main_engine=2 x 1,200 kN
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|main_engine_isp=40 kN·s/kg
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|retro_engine_template=Engine
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|retro_engine=2 x 1,200 kN
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|retro_engine_isp=40 kN·s/kg
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|hover_engine_template=Engine
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|hover_engine=3 x 900 kN
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|hover_engine_isp=40 kN·s/kg
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|aux_engine_template=N/A
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|aux_engine=3 x 2000 kN
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|aux_engine_isp=40 kN·s/kg
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|rcs_engine_template=Engine
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|rcs_engine=16 x 1,000 N
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|rcs_engine_isp=40 kN·s/kg
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|max_deltav=1,800 m/s
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|max_accel=38 m/s<sup>2</sup>
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|airfoil_performance_template=AirfoilPerformance
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|stall_cl=1.0
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|stall_aoa=20&deg;
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|docking_port_template=1DockingPort
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|docking_port_1=front cone: regular docking collar
 
}}
 
}}
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'''DeltaGliderIII''' is a succesfull attempt by [[Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter (game) | Orbiter ]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]]
  
==Description==
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== Features and capabilities ==
DeltaGliderIII is a very advanced space ship, which includes the following features:
 
 
 
* A living crew capable of performing EVA (Extra-Vehicular Activity)
 
* Simulation of the environment within the cabin - e.g. O<sub>2</sub> level, temperature, etc.
 
* A very detailed control panel with working controls for various systems
 
* An on-board flight computer
 
* Support for skins (i.e. paint schemes)
 
  
 +
The DeltaGliderIII  has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features:
 +
* realistic crew support:
 +
** a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
 +
** you can actually kill the crew if you vent-off the atmosphere of the craft
 +
** life support and alerts
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** you can actually hear your astronauts breathe as you travel between spaceships.
 +
* improved cockpit:
 +
** realistic panels packed with many user friendly and very intuitive features
 +
** 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
 +
** onboard flight computer with many displays and autopilots and ability to load user-defined programs
 +
** a complete panel in three part with many systems; life, apu, engine etc.
 +
** an autopilot that will help you during ascent, re-entry, landing etc.
 +
** MMU also has panel and sound
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** a new Check-list MFD
 +
** realistic refueling that requires pilot's attention
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* improved physics:
 +
** crew can EVA and re-enter the ship
 +
** crew can be exchanged between two DeltaGliderIII (rescue mission available)
 +
** a ship reacts to flight conditions (no more unrealistic re-entry or landing)
 +
* improved visuals:
 +
** new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
 +
** reworked DeltaGlider mesh that reflects the correct number of crew inside
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** new hi-res 1024x1024 textures with many skins available
 +
** can have many ships with different skins in one scenario
 +
** 3 hi-res skins included with the base package
 +
** strobe light
 +
** engine smoke, ventil smoke, crash smoke, fuel dump smoke, etc.
 +
* improved configuration support:
 +
** a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc.
 +
** custom installer, no install problems
  
==Links==
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== History and evolution ==
*[http://en.wikipedia.org/wiki/DeltaGliderIII DeltaGliderIII on Wikipedia]
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DeltagliderIII was a natural progression from the [[DeltaGliderII]] developed by the same author. The first official version of the DeltagliderIII was released on [[19 July 2004]].
 +
{{-}}
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== See also ==
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{{Infobox Orbitersim SeriesNav}}
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== External links ==
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* [http://orbiter.dansteph.com/index.php Dan's Orbiter Page]
  
 
[[Category:Addons]][[Category:Vessel addons]]
 
[[Category:Addons]][[Category:Vessel addons]]

Revision as of 16:41, 25 July 2005

From Wikipedia, the free encyclopedia.

DeltaGliderIII
Orbiter-sim-Deltaglider-002.jpg
DeltaGliderIII in Low Earth Orbit
Description
Role Glider
Full name DeltaGliderIII
Crew 1
Passengers 4
First flight date unknown
Entered service date unknown
Manufacturer unknown
Dimensions
Length 17.76 m
Height - m
Wingspan 17.86 m
Wing area - m2
Masses
Empty 12,000 kg
Fuel 11,400 kg
RCS fuel 600 kg
Max. take-off 24,000 kg
Inertia PMI 15.5 / 22.1 / 7.7 m2
Performance
Max. delta-v 1,800 m/s
Max. accel 38 m/s2
Stall CL 1.0
Stall AOA 20°

DeltaGliderIII is a succesfull attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII

Features and capabilities

The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:

  • realistic crew support:
    • a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
    • you can actually kill the crew if you vent-off the atmosphere of the craft
    • life support and alerts
    • you can actually hear your astronauts breathe as you travel between spaceships.
  • improved cockpit:
    • realistic panels packed with many user friendly and very intuitive features
    • 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
    • onboard flight computer with many displays and autopilots and ability to load user-defined programs
    • a complete panel in three part with many systems; life, apu, engine etc.
    • an autopilot that will help you during ascent, re-entry, landing etc.
    • MMU also has panel and sound
    • a new Check-list MFD
    • realistic refueling that requires pilot's attention
  • improved physics:
    • crew can EVA and re-enter the ship
    • crew can be exchanged between two DeltaGliderIII (rescue mission available)
    • a ship reacts to flight conditions (no more unrealistic re-entry or landing)
  • improved visuals:
    • new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
    • reworked DeltaGlider mesh that reflects the correct number of crew inside
    • new hi-res 1024x1024 textures with many skins available
    • can have many ships with different skins in one scenario
    • 3 hi-res skins included with the base package
    • strobe light
    • engine smoke, ventil smoke, crash smoke, fuel dump smoke, etc.
  • improved configuration support:
    • a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc.
    • custom installer, no install problems

History and evolution

DeltagliderIII was a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltagliderIII was released on 19 July 2004. Template:-

See also

Template:Infobox Orbitersim SeriesNav

External links