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== Fleshing out the Orbiter SDK section ==
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FUCK YOU URWUMPE
 
 
As a way of contributing, I could make a start on fleshing out the Orbiter SDK section. I don't think there is much to be acheived by just reproducing the SDK documentation, however a reproduction that gave good examples of all functions and a good system of categorisation and cross referencing could be useful.
 
 
 
We might also look at adding SDKs for some of the more popular 3rd party addon SDKs; like Spacecraft 3 and Dan's forthcoming MMU.
 
 
 
What do you think? If this is a goer and if someone else(e) want to get involved maybe we could discuss this here and look for a way forward. What I'll do is put together a couple of example functions and post the text here for you to see what I have in mind. A plan? [[User:SimonRigby|SimonRigby]] 05:41, 9 December 2006 (MSK)
 
 
 
: I'd really really like to get this going - this was what got me started with OrbiterWiki in the first place! [[oapiGetAirspeed]] is one of the first articles created here :D  I suggest to discuss this further in detail on [[Talk:SDK documentation]]. --[[User:RaMan|RaMan]] 22:15, 8 January 2007 (MSK)
 
 
 
: I've copied the above from OrbiterWiki:Village pump
 
 
 
:: Yes, as would I. I think having at least some of the most commonly used API calls not just documented but explained in more detail than the documentation for beginners would be a good start. What's also thin on the ground is good documentation on how to write an MFD, or a plugin, as well as a vessel. [[User:Xyon|Xyon]] 13:46, 12 August 2012 (UTC)
 

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