DeltaGliderIII
From OrbiterWiki
| DeltaGliderIII | |
|---|---|
| DeltaGliderIII in low Earth orbit | |
| Description | |
| Role | Glider |
| Full name | DeltaGliderIII |
| Crew | 1 |
| Passengers | 4 |
| First flight | date unknown |
| Entered service | date unknown |
| Manufacturer | unknown |
| Dimensions | |
| Length | 17.76 m |
| Height | - m |
| Wingspan | 17.86 m |
| Wing area | - m2 |
| Masses | |
| Empty | 12,000 kg |
| Fuel | 11,400 kg |
| RCS fuel | 600 kg |
| Max. take-off | 24,000 kg |
| Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
| Powerplant | |
| Main | 2 x 1,200 kN |
| @ Isp of | 40 kN·s/kg |
| Retro | 2 x 1,200 kN |
| @ Isp of | 40 kN·s/kg |
| Hover | 3 x 900 kN |
| @ Isp of | 40 kN·s/kg |
| Auxiliary | 3 x 2000 kN |
| @ Isp of | 40 kN·s/kg |
| RCS | 16 x 1,000 N |
| @ Isp of | 40 kN·s/kg |
| Performance | |
| Max. delta-v | 1,800 m/s |
| Max. accel | 38 m/s2 |
| Stall CL | 1.0 |
| Stall AOA | 20° |
| Docking ports | |
| First | front cone: regular docking collar |
DeltaGliderIII is a successful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII and has been succeeded by the more efficient DeltaGliderIV, "first flying" in May 2007.
Contents |
[edit] Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider Mk.2 and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels with many user friendly and rather intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII's (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked Delta-glider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
- improved configuration support:
- a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc.
- custom installer, no known install problems
[edit] History and evolution
DeltaGliderIII is a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004. On 15 May 2007, the successor DeltaGliderIV entered public beta testing, with final release being close.
[edit] External links
[edit] Precis
This article has a precis and appears in the Random addon or Random article section on the Main Page. The precis can be found at DeltaGliderIII/precis and is displayed below.
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DeltaGliderIII is a light space vessel capable of long-distance flights. It features highly realistic and fully functional cockpit instruments, which include not only flight instruments but also controls for the life support system, electric system, fuel system. DeltaGliderIII contains a live crew who can die if the cabin pressure, temperature or CO2 levels are unacceptable. Unlike most vessels in Orbiter, DeltaGliderIII can develop faults in response to overloads such as extreme G-force or reentry temperature, which limit vessel's functionality. The crew of DeltaGliderIII is able to perform Extra-Vehicular Activity: they can go into open space inside a space suit with primitive engines and instruments. (More...)
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