Difference between revisions of "Free Compiler Setup Under Linux"

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This article explains how to setup a free compiler under Linux, with an assumption that Orbiter itself can be ran under Linux with Wine for testing your modules. Latest possible setup that is capable of doing it is [http://www.winehq.org Wine 1.4] and [http://sourceforge.net/apps/mediawiki/orbitervis/index.php?title=OrbiterPublicBeta Orbiter 111105], using the built-in DX7 graphical client. The steps presented here have been tested on Debian-testing. The concept is based on downloading first and running MS VC executables, wrapped by [http://www.winehq.org Wine], and fed back to a native multiplatform IDE - [http://www.codeblocks.org/ Code::Blocks]. Thanks to [http://wiki.winehq.org/winetricks/ winetricks], it's of course easy to download the VC executables, along with its IDE, and run the whole IDE through Wine, but such a setup is unstable (see for yourself).
+
This article explains how to setup a free compiler, MS VC++, under Linux through Wine, under assumption, that [[Orbiter]] itself can be [http://www.orbiterwiki.org/wiki/Running_Orbiter_under_Wine ran under Linux through Wine] for testing your modules. Latest possible setup that is capable of doing it is [http://www.winehq.org Wine 1.6.2] and [http://orbit.medphys.ucl.ac.uk/download.html Orbiter 2016], using the built-in DX7 graphical client and [http://orbiter-forum.com/showthread.php?t=18431 DX9 client]. The steps presented here have been tested on Debian-stable ("jessie").  
 +
The concept is based on downloading and running MS VC++ executables, wrapped by [http://www.winehq.org Wine], and fed back to a native multiplatform IDE - [http://www.codeblocks.org/ Code::Blocks]. Thanks to [https://wiki.winehq.org/Winetricks winetricks], it's of course easy to download the VC++ executables, along with its IDE, and run the whole VC's IDE through Wine, but such a setup is unstable.  
  
== Downloading build software and Code::Blocks ==
+
== Preparing Code::Blocks ==
 +
=== Downloading build software and Code::Blocks ===
 +
First, checkout and try to build C::B from source, to see if it the build succeeds. Alternatively, while the IDE builds, you may start hacking the source already.
 
<pre>
 
<pre>
sudo aptitude install subversion wine winetricks build-essential libtool automake libhunspell-dev libgamin-dev libwxgtk2.8-dev
+
# Build reqirements
 +
sudo aptitude install subversion wine winetricks build-essential \
 +
libtool automake libhunspell-dev libgamin-dev libwxgtk3.0-dev
 +
 
 +
# Codeblocks
 
mkdir -p ~/devel/codeblocks
 
mkdir -p ~/devel/codeblocks
 
mkdir -p ~/devel/bin
 
mkdir -p ~/devel/bin
 
cd ~/devel/codeblocks
 
cd ~/devel/codeblocks
# Checking out revision 8150 which is the latest working version.
+
# Checking out version 16.01 which is the latest stable version.
# Check Nightly Builds page for updated revisions, available here: http://forums.codeblocks.org/index.php/board,20.0.html
+
svn checkout svn://svn.code.sf.net/p/codeblocks/code/tags/16.01
svn checkout -r 8150 http://svn.berlios.de/svnroot/repos/codeblocks/trunk
 
 
</pre>
 
</pre>
  
== Hacking Code::Blocks ==
+
=== Hacking Code::Blocks ===
The CB needs to be a bit hacked, to enable MS VC++ under Linux, which normally isn't possible, because CB requires registry settings to configure the VC++. The registry is not available under Linux. The hacking is kept to a minimum and additionally allows to use the same CB project file to compile code under Windows, using the same build targets. We will do it by sacrificing one of the compilers, that are supported on Linux, in this case the Tiny C Compiler. You can use another one if you wish.
+
The CB needs to be a bit hacked, to enable MS VC++ under Linux, which normally isn't possible. The hacking is kept to a minimum and additionally allows to use the same CB project file to compile code under Windows, using the same build targets.  
 +
Save the following patch:
 +
<pre>
 +
--- compilergcc.cpp 2016-04-11 18:16:50.181091749 +0200
 +
+++ compilergcc-new.cpp 2016-04-11 18:17:22.013365534 +0200
 +
@@ -869,6 +869,12 @@
 +
        CompilerFactory::RegisterCompiler(new CompilerIAR(wxT("8051")));
 +
        CompilerFactory::RegisterCompiler(new CompilerIAR(wxT("ARM")));
 +
    }
 +
+    else
 +
+    {
 +
+    //CompilerFactory::RegisterCompiler(new CompilerMSVC);
 +
+        CompilerFactory::RegisterCompiler(new CompilerMSVC8);
 +
+        //CompilerFactory::RegisterCompiler(new CompilerMSVC10);
 +
+    }
 +
    CompilerFactory::RegisterCompiler(new CompilerICC);
 +
    CompilerFactory::RegisterCompiler(new CompilerGDC);
 +
    CompilerFactory::RegisterCompiler(new CompilerGNUFortran);
 +
</pre>
 +
Under the following full path:
 
<pre>
 
<pre>
cd trunk
+
~/devel/codeblocks/16.01/src/plugins/compilergcc/compilergcc-new.cpp
gedit src/plugins/compilergcc/compilerMSVC8.cpp src/plugins/compilergcc/compilerTcc.cpp
+
</pre>
 +
And perform the actual patching:
 +
<pre>
 +
cd ~/devel/codeblocks/16.01/src/plugins/compilergcc/
 +
patch < compilergcc-new.cpp
 
</pre>
 
</pre>
Copy MSVC8 contents into Tcc:
 
* constructor: replace _T("tcc") with _T("msvc8"),
 
* copy contents of Reset() - compiler options
 
* copy contents of LoadDefaultRegExArray() - feedback from compiler and linker to IDE
 
* in compilerTcc.cpp, function Reset(), change cl.exe, link.exe and rc.exe to cl.sh, link.sh, and rc.sh - default executables that will be used
 
Save and close the Tcc file.
 
  
== Compiling Code::Blocks ==
+
=== Compiling Code::Blocks ===
 
<pre>
 
<pre>
 +
cd ~/devel/codeblocks/16.01
 
./bootstrap
 
./bootstrap
 
# New compilers need the permissive flag
 
# New compilers need the permissive flag
 
./configure --with-contrib-plugins=all --prefix=/usr CXXFLAGS=-fpermissive
 
./configure --with-contrib-plugins=all --prefix=/usr CXXFLAGS=-fpermissive
make
+
make -j2
 
sudo make install
 
sudo make install
 
</pre>
 
</pre>
  
== Preparing MS VC2005 Express ==
+
== Preparing MS VC2005 Express and Platform SDK ==
=== IDE ===
+
Execute the following script and take note of the comments at winetricks installation:
Download the IDE and executables
 
 
<pre>
 
<pre>
winetricks vc2005express
+
#!/bin/bash
</pre>
 
Next, next, next ...
 
  
=== Platform SDK ===
 
This info comes from [http://appdb.winehq.org/objectManager.php?sClass=version&iId=9569 WineDB]
 
<pre>
 
 
prefixName=vc2005express
 
prefixName=vc2005express
prefixDir=$HOME/.local/share/wineprefixes/
+
prefixDir=$HOME/.local/share/wineprefixes
 +
prefix=$prefixDir/$prefixName
  
for ((i=1; i<=10; i++)) ; do wget http://download.microsoft.com/download/platformsdk/sdk/update/WIN98MeXP/EN-US/2600.2180/FULL/PSDK-FULL.$i.cab ; done
+
export WINEPREFIX=$prefix
wget http://download.microsoft.com/download/platformsdk/sdk/update/WIN98MeXP/EN-US/2600.2180/FULL/PSDK-FULL.bat
+
export WINEARCH=win32
wget http://download.microsoft.com/download/platformsdk/sdk/update/WIN98MeXP/EN-US/2600.2180/FULL/Extract.exe
+
 
WINEPREFIX=$prefixDir/$prefixName wine start.exe PSDK-FULL.bat "C:\psdktemp"
+
winetricks vc2005express # Deselect every component at installation
</pre>
+
winetricks psdk2003 # Choose typical installation
Wait until the previous command finishes before executing the next one:
 
<pre>
 
WINEPREFIX=$prefixDir/$prefixName wine "C:\psdktemp\Setup.Exe"
 
</pre>
 
Next, next, next ...
 
  
=== Symbolic links for ease ===
+
# Link the installed VC and SDK
<pre>
+
cd $prefix/drive_c
cd $prefixDir/$prefixName/drive_c
+
ln -s Program\ Files/Microsoft\ Visual\ Studio\ 8/VC
mkdir vc && cd vc
+
ln -s ../../psdk2003/drive_c/Program\ Files/Microsoft\ Platform\ SDK psdk # Symlink to psdk from other prefix
ln -s ../Program\ Files/Microsoft\ Visual\ Studio\ 8/VC/bin/
 
ln -s ../Program\ Files/Microsoft\ Visual\ Studio\ 8/VC/include/
 
ln -s ../Program\ Files/Microsoft\ Visual\ Studio\ 8/VC/lib/
 
  
cd $prefixDir/$prefixName/drive_c
+
# Link an important dll, without which the toolchain fails
mkdir psdk && cd psdk
+
cd $prefix/drive_c/windows/system32
ln -s ../Program\ Files/Microsoft\ Platform\ SDK\ for\ Windows\ XP\ SP2/Include
+
ln -s ../../Program\ Files/Microsoft\ Visual\ Studio\ 8/Common7/IDE/mspdb80.dll
ln -s ../Program\ Files/Microsoft\ Platform\ SDK\ for\ Windows\ XP\ SP2/Lib
 
 
</pre>
 
</pre>
  
 
== VC++ Wine wrappers ==
 
== VC++ Wine wrappers ==
 +
Execute the following command to have a common (exchangeable) WINEPREFIX for the tool chain:
 +
<pre>
 +
echo "$HOME/.local/share/wineprefixes/vc2005express" > $HOME/devel/bin/wineprefix-vc.txt
 +
</pre>
 
Create the following files:
 
Create the following files:
 +
<pre>
 
~/devel/bin/cl.sh:
 
~/devel/bin/cl.sh:
 +
</pre>
 
<pre>
 
<pre>
 
#!/bin/bash  
 
#!/bin/bash  
  
prefixName=vc2005express
+
export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
prefixDir=$HOME/.local/share/wineprefixes/  
+
wine c:/VC/bin/cl.exe /I"c:/VC/include" /I"c:/psdk/Include" "$@"
WINEPREFIX=$prefixDir/$prefixName wine $prefixDir/$prefixName/drive_c/vc/bin/cl.exe /I"c:/vc/include" /I"c:/psdk/Include" $@  
 
 
</pre>
 
</pre>
 +
<pre>
 
~/devel/bin/link.sh:
 
~/devel/bin/link.sh:
 +
</pre>
 
<pre>
 
<pre>
 
#!/bin/bash
 
#!/bin/bash
  
prefixName=vc2005express
+
export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
prefixDir=$HOME/.local/share/wineprefixes/
+
wine c:/VC/bin/link.exe /LIBPATH:"c:/VC/lib" /LIBPATH:"c:/psdk/Lib" "$@"
WINEPREFIX=$prefixDir/$prefixName wine $prefixDir/$prefixName/drive_c/vc/bin/link.exe /LIBPATH:"c:/vc/lib" /LIBPATH:"c:/psdk/Lib" $@  
 
 
</pre>
 
</pre>
 +
<pre>
 
~/devel/bin/rc.sh:
 
~/devel/bin/rc.sh:
 +
</pre>
 
<pre>
 
<pre>
 
#!/bin/bash
 
#!/bin/bash
  
prefixName=vc2005express
+
export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
prefixDir=$HOME/.local/share/wineprefixes/
+
wine c:/VC/bin/rc.exe /I"c:/VC/include" /I"c:/psdk/Include" "$@"
WINEPREFIX=$prefixDir/$prefixName wine $prefixDir/$prefixName/drive_c/vc/bin/rc.exe $@  
 
 
</pre>
 
</pre>
  
Line 106: Line 123:
  
 
== Setting up Code::Blocks ==
 
== Setting up Code::Blocks ==
* Download, open and use [http://enjomitchsorbit.svn.sourceforge.net/viewvc/enjomitchsorbit/launchmfd/LaunchMFD.cbp?view=log Launch MFD] project file as a template.
 
 
* Execute codeblocks
 
* Execute codeblocks
 
* Go to Settings->Compiler
 
* Go to Settings->Compiler
* Select Tiny C Compiler
+
* Select Microsoft Visual C++ 2005/2008 compiler
 
* Select Toolchain executables tab
 
* Select Toolchain executables tab
* In Compiler's installation directory, paste /home/<ENTER_YOUR_USERNAME>/devel and modify accordingly
+
* In Compiler's installation directory, paste /home/<ENTER_YOUR_USERNAME>/devel/bin and modify the Program Files, to have the .sh extensions instead of the default .exe
 +
* In Search directories remove all search directories (the proper ones are already defined in our .sh wrappers)
 +
* Select Build options tab and set Number of processes for parallel builds to more than 1, even if you have 1 core. This is a workaround that enables the "persistent wineserver", which greatly reduces the compilation time.
 +
* Download, open and use [https://sf.net/p/enjomitchsorbit/codeHG Launch MFD] project file (available under launchmfd/LaunchMFD.cbp) as a template
 +
* Download and use in your project the header file launchmfd/afxres.h. This is required for VS Express.
 +
* Change orbiter2016/Orbitersdk/include/Lua to lua
 
* Add some sources and hit The Compile Button(TM) !
 
* Add some sources and hit The Compile Button(TM) !
  
= Final considerations =
+
[[Category: Articles]]
The compilation takes a lot of time, but in theory it could be made faster by running wineserver with -p command (persistant), so that Wine doesn't spawn the server on each tool call, but even if such a server is running, Wine seems to ignore it and spawns one anyway. The command to run the wineserver on Debian is:
+
[[Category:Tutorials]]
<pre>
+
[[Category:Add-on tutorials]]
/usr/lib/i386-linux-gnu/wine/wineserver -p
 
</pre>
 

Latest revision as of 10:39, 14 October 2022

This article explains how to setup a free compiler, MS VC++, under Linux through Wine, under assumption, that Orbiter itself can be ran under Linux through Wine for testing your modules. Latest possible setup that is capable of doing it is Wine 1.6.2 and Orbiter 2016, using the built-in DX7 graphical client and DX9 client. The steps presented here have been tested on Debian-stable ("jessie"). The concept is based on downloading and running MS VC++ executables, wrapped by Wine, and fed back to a native multiplatform IDE - Code::Blocks. Thanks to winetricks, it's of course easy to download the VC++ executables, along with its IDE, and run the whole VC's IDE through Wine, but such a setup is unstable.

Preparing Code::Blocks[edit]

Downloading build software and Code::Blocks[edit]

First, checkout and try to build C::B from source, to see if it the build succeeds. Alternatively, while the IDE builds, you may start hacking the source already.

# Build reqirements
sudo aptitude install subversion wine winetricks build-essential \
libtool automake libhunspell-dev libgamin-dev libwxgtk3.0-dev

# Codeblocks
mkdir -p ~/devel/codeblocks
mkdir -p ~/devel/bin
cd ~/devel/codeblocks
# Checking out version 16.01 which is the latest stable version.
svn checkout svn://svn.code.sf.net/p/codeblocks/code/tags/16.01

Hacking Code::Blocks[edit]

The CB needs to be a bit hacked, to enable MS VC++ under Linux, which normally isn't possible. The hacking is kept to a minimum and additionally allows to use the same CB project file to compile code under Windows, using the same build targets. Save the following patch:

--- compilergcc.cpp	2016-04-11 18:16:50.181091749 +0200
+++ compilergcc-new.cpp	2016-04-11 18:17:22.013365534 +0200
@@ -869,6 +869,12 @@
         CompilerFactory::RegisterCompiler(new CompilerIAR(wxT("8051")));
         CompilerFactory::RegisterCompiler(new CompilerIAR(wxT("ARM")));
     }
+    else
+    {
+    	//CompilerFactory::RegisterCompiler(new CompilerMSVC);
+        CompilerFactory::RegisterCompiler(new CompilerMSVC8);
+        //CompilerFactory::RegisterCompiler(new CompilerMSVC10);
+    }
     CompilerFactory::RegisterCompiler(new CompilerICC);
     CompilerFactory::RegisterCompiler(new CompilerGDC);
     CompilerFactory::RegisterCompiler(new CompilerGNUFortran);

Under the following full path:

~/devel/codeblocks/16.01/src/plugins/compilergcc/compilergcc-new.cpp

And perform the actual patching:

cd ~/devel/codeblocks/16.01/src/plugins/compilergcc/
patch < compilergcc-new.cpp

Compiling Code::Blocks[edit]

cd ~/devel/codeblocks/16.01
./bootstrap
# New compilers need the permissive flag
./configure --with-contrib-plugins=all --prefix=/usr CXXFLAGS=-fpermissive
make -j2
sudo make install

Preparing MS VC2005 Express and Platform SDK[edit]

Execute the following script and take note of the comments at winetricks installation:

#!/bin/bash

prefixName=vc2005express
prefixDir=$HOME/.local/share/wineprefixes
prefix=$prefixDir/$prefixName

export WINEPREFIX=$prefix
export WINEARCH=win32

winetricks vc2005express 	# Deselect every component at installation
winetricks psdk2003 		# Choose typical installation

# Link the installed VC and SDK
cd $prefix/drive_c
ln -s Program\ Files/Microsoft\ Visual\ Studio\ 8/VC
ln -s ../../psdk2003/drive_c/Program\ Files/Microsoft\ Platform\ SDK psdk # Symlink to psdk from other prefix

# Link an important dll, without which the toolchain fails
cd $prefix/drive_c/windows/system32
ln -s ../../Program\ Files/Microsoft\ Visual\ Studio\ 8/Common7/IDE/mspdb80.dll

VC++ Wine wrappers[edit]

Execute the following command to have a common (exchangeable) WINEPREFIX for the tool chain:

echo "$HOME/.local/share/wineprefixes/vc2005express" > $HOME/devel/bin/wineprefix-vc.txt

Create the following files:

~/devel/bin/cl.sh:
#!/bin/bash 

export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
wine c:/VC/bin/cl.exe /I"c:/VC/include" /I"c:/psdk/Include" "$@"
~/devel/bin/link.sh:
#!/bin/bash

export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
wine c:/VC/bin/link.exe /LIBPATH:"c:/VC/lib" /LIBPATH:"c:/psdk/Lib" "$@"
~/devel/bin/rc.sh:
#!/bin/bash

export WINEPREFIX=`cat $HOME/devel/bin/wineprefix-vc.txt`
wine c:/VC/bin/rc.exe /I"c:/VC/include" /I"c:/psdk/Include" "$@"

and make them executable:

chmod +x ~/devel/bin/*

Setting up Code::Blocks[edit]

  • Execute codeblocks
  • Go to Settings->Compiler
  • Select Microsoft Visual C++ 2005/2008 compiler
  • Select Toolchain executables tab
  • In Compiler's installation directory, paste /home/<ENTER_YOUR_USERNAME>/devel/bin and modify the Program Files, to have the .sh extensions instead of the default .exe
  • In Search directories remove all search directories (the proper ones are already defined in our .sh wrappers)
  • Select Build options tab and set Number of processes for parallel builds to more than 1, even if you have 1 core. This is a workaround that enables the "persistent wineserver", which greatly reduces the compilation time.
  • Download, open and use Launch MFD project file (available under launchmfd/LaunchMFD.cbp) as a template
  • Download and use in your project the header file launchmfd/afxres.h. This is required for VS Express.
  • Change orbiter2016/Orbitersdk/include/Lua to lua
  • Add some sources and hit The Compile Button(TM) !