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==Status==
 
==Status==
Periodically developed. Been declared playable by some users and good enough for a sudden [[Orbiter|Orbiter]] release, if you have Nvidia GPU.
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Periodically developed. Been declared playable by some users and good enough for a sudden Orbiter release, if you have Nvidia GPU.
  
Latest development version is 110130, available at OF.
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Latest development version is 090322, available at OF.
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'''Currently working on:'''
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* Solving ATI red devil bug
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* Better atmosphere
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* Cleaning up shadows and reflections
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* Real rings rendering
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* Multilight improvements
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'''Currently thinking on:'''
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* Better terrain
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* Memory and LOD fine-tuning
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* Getting the rings real-looking
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* Dynamic textures
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* Multilight config framework
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* More natural reflections
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'''What is done:'''
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* Quite a lot
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* Navigable universe
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* Vessel mesh rendering sans animations
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* Planet rendering Lv 0-14
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* Surface base rendering and culling
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* Planetary meshes, mostly complete
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* Terrain and atmospheric shade
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* Basic rings
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* Beyound Orbiter - stars
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* Panels, glass cockpit
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* Vessel animations
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==Known bugs/issues (090322)==
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* ATI GPU's red devil bug
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* Either slow or imprecise shadows
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* Few MFD's supported
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* Fonts look bad
  
 
==Links==
 
==Links==
 
[http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread]
 
[http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread]
 
[[Category: Articles]]
 
{{Stub}}
 

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